Adventures in Swift: Making a blasting shoot’em up

For further fun and learning with Swift and game design, I decided to make a space shoot'em up in classic style for iOS. The code for the game can be fetched from this repository in GitHub:¬†https://github.com/LarsBergqvist/BlasterMaster.git Game idea The player commands a ship at the lower part of the screen and can move to the... Continue Reading →

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Subway Sprinkler Ghosts

This is my first post just to try out WordPress. Well, why not share a soundcloud upload from my studio? I had some stereo field recordings from a Stockholm city trip that I wanted to incorporate into an ambient track. Also, I wanted to try out the sonic palette of my new Novation Mininova synth.... Continue Reading →

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